Creating a believable, yet stylized animal is no easy task. In
this course, Stylized Animal Modeling for Games, you'll be
taken through all of the steps necessary to get you started on
creating a stylized animal in Zbrush and a solid foundation for
creating any animal in the future. You will start off by
looking at the concept art and going over the importance of using
anatomy reference to create believability even when creating a
stylized sculpt. After that, you'll learn how to block out the
base mesh, which is created by separating the main forms of the
animal into different parts. Then, you will build upon the base and
refine the secondary shapes of the animal. Next, you will create
accessories and armor for your animal using 3DS Max and Zbrush
Finally, you will add the final polish and details to your
sculpt. When you're finished with this sculpting course
you'll not only know the process for creating stylized
animals in Zbrush but, also be able to apply the same
techniques you've learned to any animal you create in the
future